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The Legacy of Androva Series

Protection Spells

Today's blog post is about Protection Spells. They're never going to win an award for the most exciting spell. But they do make it possible to experiment with a lot more interesting stuff.

This is Shannon's phone. If you look carefully, you can see a blue haze around the edge, which is the three-layered Protection Spell that Darius invented.

Without it, phones don't keep working when you take them through a portal.(Which is pretty inconvenient, if you happen to travel between worlds a lot.)

All training rooms are surrounded with a Protection Spell. Underage magicians can be very powerful, and it's not just Combat Spells that can cause a lot of damage. The Protection Spell also means that you can play games like Time Trial without having a huge mess to clear up afterwards!

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